Filename: si_t2_tool_skins_bellyturret.zip
Name: Tribes 2 3D MAX Meshes - Belly Turret, by Sierra
These are 3D Max meshes (the 3D wireframe shapes) and skins (the textures laid over those shapes). In order to work with them, you need the 3D Max program.

Filename: si_t2_tool_skins_beowulf.zip
Name: Tribes 2 3D MAX Meshes - Beowulf, by Sierra
These are 3D Max meshes (the 3D wireframe shapes) and skins (the textures laid over those shapes). In order to work with them, you need the 3D Max program.

Filename: si_t2_tool_skins_havoc.zip
Name: Tribes 2 3D MAX Meshes - Havoc, by Sierra
These are 3D Max meshes (the 3D wireframe shapes) and skins (the textures laid over those shapes). In order to work with them, you need the 3D Max program.

Filename: si_t2_tool_skins_shrike.zip
Name: Tribes 2 3D MAX Meshes - Shrike, by Sierra
These are 3D Max meshes (the 3D wireframe shapes) and skins (the textures laid over those shapes). In order to work with them, you need the 3D Max program.

Filename: si_t2_tool_skins_thundersword.zip
Name: Tribes 2 3D MAX Meshes - Thundersword, by Sierra
These are 3D Max meshes (the 3D wireframe shapes) and skins (the textures laid over those shapes). In order to work with them, you need the 3D Max program.

Filename: si_t2_tool_skins_wildcat.zip
Name: Tribes 2 3D MAX Meshes - Wildcat, by Sierra
These are 3D Max meshes (the 3D wireframe shapes) and skins (the textures laid over those shapes). In order to work with them, you need the 3D Max program.